
GDX Mini-Blast!Early birds get the (space) worm (Jim) 🪱🐓
GDX drops soon! 🪂 Are you locked and loaded for North America’s premiere indie gamedev conference and exhibition? Early bird tickets for the Game Discovery Exhibition wrap up tomorrow, June 11! This is your last chance to get a great deal on the GDX 2025 experience!
In this mini newsletter, we wanna offer some key intel on the upcoming event. Check below for GDX 2025 highlights, info on our Booth EXP workshop, and super top secret conference speaker reveals! 💪
GDX Recap: What to Know 🔍
KEY INFO:
📍 Conference Dates: July 16–17, 2025📍 Location: Queen Elizabeth II Building, Edmonton, AB
🐔 Bird: Early (but not for long!)
This July, we celebrate the tenth anniversary of the Game Discovery Exhibition! We’re looking forward to sharing this incredible achievement with the Edmonton gaming community and we want you to be a part.
Early bird pricing is still until tomorrow, June 11 — but tickets are moving fast, don’t be last to drop!
This year’s conference theme is RISE: Resilient Industry, Sustainable Ecosystem. GDX will be highlighting the key people, projects, and ideas shaping the future of games. Join hundreds of developers, artists, researchers, and industry leaders for two excellent days of talks, panels, and connections in the heart of Edmonton’s gaming community.
Don’t sleep on this incredible opportunity!
Workshop: Designing Intentional Booth Experiences ⚙️👷
Exhibiting at GDX 2025 or other conferences? Sign up while you can!
Join us on Saturday, June 21 from 10 AM to 12:30 PM at the Walkthrough Collaborative Centre in Edmonton for a hands-on workshop hosted by IxDF Edmonton in partnership with Interactive Arts Alberta.
IxDF (Interaction Design Foundation) Edmonton is a community of UX professionals and enthusiasts dedicated to inclusive, human-centred design. Together, we’ll explore how to make your GDX booth more intentional and engaging through collaborative, UX-informed strategies.
What to Expect:
A short “Boothing 101” talk from IAA
UX-focused discussion on audience engagement and goal-setting
Practical design exercises to elevate your GDX booth
Whether your goal is playtesting, building awareness, or gathering feedback, this workshop will help you make it happen! It’s not just the booth itself, it’s building traction. Traction is a key performance indicator for publishers and funders.
GDX 2025 Sneak Peek Speaker Reveal! 🎤💬

Natalie Tin Yin Gan 顏婷妍, Lead Narrative Designer at sunset.visitor 斜陽過客

Kim Belair, Co-Founder & CEO of Sweet Baby Inc.

Carina Kom, CPO & Co-Founder of Simply Sweet Games

Dr. Eileen Mary Holowka, Co-founder & Co-Executive Director at Baby Ghosts Studio Development Fund

DoomScroll Studios (Hedy, Lukey, Roann, Mayan, & Justine)
If you want to know more about who is coming to GDX, including our incredible local talent, follow us at @iaalberta on BlueSky, Instagram, Facebook, or LinkedIn. RIP Twitter 🪦.




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